arnessing Agent-based Games Research for Emerging Behaviour Analysis of Collective Agent Behaviour in Critical Settings

نویسندگان

  • Abdennour El Rhalibi
  • A. Taleb-Bendiab
چکیده

stractDespite the complexity of modern computer games and the wide range of different themes explored, there been only a few games that feature large chaotic groups of people, such as those found at riots or protests. The st popular, State of Emergency, features hundreds of individual people on the screen at any one time, however the ificial Intelligence (AI) that controls the rioting NPCs is fairly simplistic – the civilians run in seemingly random ctions, unaffected by one another and don't seem to have specific objectives. In real protest and riot situations, h individual person involved has many factors that dictate their behaviour. Mood, temperament, behaviour of rounding people and any perceived danger are all among the important aspects of the situation.

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تاریخ انتشار 2005